![]() We learn from the letter that now both of her parents are dead, Nicole needs to go back to the mountains of Montana in order to put the family Hotel (where they all once lived together) up for sale. You can help The Suicide of Rachel Foster Wiki by expanding it.A top down view of a sea of umbrellas at a biblically rainy funeral, interspersed with the reading of a letter from the deceased, introduces us to the main character Nicole. Rachel Foster is the titular character of The Suicide of Rachel Foster. She was a 16 year-old-girl, daughter of Reverend Foster. She also had dyslexia, and because of that, she was having particular classes with Leonard. Rachel Foster died at the same night that Nicole and Claire left the hotel. The teenage girl was found under a cliff, which made the police reach to the conclusion that she committed suicide by throwing herself. It's known that Rachel had an affair with Leonard, father of her child.Ī suicide letter was found next to Rachel's body.Īt the autopsy, it was revealed that Rachel was pregnant. An official had doubts about it's veracity, however, no proof was found against the actual facts. It's impossible to known about Rachel's true personality, but it's a fact that she was emotionally attached and manipulated by Leonard, a grown up man, who was still obsessed with her even after her death.īefore dying, Claire's wish was to Nicole to sell the hotel and give part of the money to Rachel's family. Later on, it is found out that Claire killed Rachel with Nicole's hockey stick, and threw her body over the cliff. Irving Crawford was her brother, and was trying to make Nicole understand the whole truth.There’s a red thread that runs through some genres. A set of breadcrumbs that guides the player through the ideal experience lest they are gored by their own wistful tendencies. With a few faltering steps it delivers something grand in ambition but safe within the established principles of the wide-ranging adventure genre The Suicide Of Rachel Foster tries desperately to balance the need for a player to explore with the developers own directorial hand. Though apt as a descriptor, the term walking simulator carries with it the pejorative sentiments of ‘gamers’ railing against a lack of agency and explosions. Yet it is within this sub-genre of titles like Gone Home, Tacoma, Firewatch and Everybody’s Gone to the Rapture where narrative innovation in games has gone on in leaps and bounds. It is exciting to see advancements in the audio diary, worldbuilding and level design within this sub-genre given the breadth of stories and settings explored. The Suicide of Rachel Foster doesn’t promise to be the most uplifting title you might pick up this year, but it does promise to be an interesting experience. Given that the plot is pretty crucial, a sparse explanation will hopefully keep the experience spoiler-free. After her estranged father has passed away, the player-character Nicole must trek to an old hotel he owned in Montana to assess the property before she sells it on. However, spookiness is afoot as extramarital affairs, and those involved in them echo through the corridors of the hotel. There is an inevitable comparison to be made given that the game takes place at a hotel in a winter landscape. ![]() But it feels like the developers have built on it’s inevitable likeness to The Shining to establish how they want their players to feel. ![]() To their credit, they have pulled it off well with stylistic flourishes in the opening cutscene and interior decor that screams redrum. This is pertinent as the hotel in this game can feel like a labour to traverse.Īt times you can feel a little like Danny on his tricycle racing through the labyrinthine corridors. ![]() ![]() Never before has a videogame space so befuddled this reviewer. But it doesn’t feel confusing in a frustrating manner. It only adds to the effect built by the developers. Certain corridors look the same with several side doors and passages leading off or looping back round. ![]()
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